W2 — Catharsis theory
“The process of reducing or eliminating a complex by recalling
it to conscious awareness and allowing it to be expressed.”
— by Sigmund Freud founder of psychoanalysis.
Sigmund Freud was the first to use catharsis theory in psychological therapy. The theory states that expressing or getting out one’s aggression and anger should reduce the feeling of aggression.
The thought behind, catharsis is the feelings that build up and create pressure or tension in the person. If not released it will build up inside until it bursts. So, the process of venting aggression is a way to release or get rid of emotions.
On the other hand, catharsis is more than just venting anger. There is much to be angry about in present. But we must learn to accept, control, tolerate and redirect that anger as constructively as possible. Rather than vent these feelings inappropriately, the individual may instead release these feelings in another way, such as through physical activity or another stress-relieving activity.
On the other hand, catharsis is more than just venting anger. Instead, it’s a re-experiencing of a traumatic event and expressing the strong emotions that are associated with them. Therapies that emphasize emotions, such as Gestalt therapy, create role-play simulations to facilitate a safe expression of emotions.
Releasing emotion is one purpose of gamer to induce negative emotions such as sadness or frustration (Oliver et al., 2015; Triberti, 2016).
The video game is a platform that people can play to relax from stress. I am a game lover. I always play video games in my free time to relax and relieve my stress. Within the game, most of the player is dealing with bullying and verbal aggressiveness such as words and aggressive sentences. It also can trigger a lot of emotions which have the potential to cause frustration. It can still be frustrating emotion distract the player and hard to concentrate in-game with spam-like this from achieving their rewards.